The much-hated A.J. Pierzynski uses "Bullets" by Creed, "Set It Off" by Audioslave, and included below because it's the most interesting, "AJ Scratch" by Kurtis Blow:
And finally (for now) Adrian Beltre's song is "Pa Que Retozen" by Tego Calderon:
A video I really wanted to find, or a recording even, is George Chandler's cover of Del Shannon's "Runaway". Chandler performed the cover for an episode of The Benny Hill Show, and apparently never recorded the song otherwise. Which is a shame, because it was probably the best version of the song ever performed. I have video from the show, but I am somewhat reticent to upload, as Benny Hill related videos seem to be taken down regularly.
My current video game project, since hitting the level cap in Scarlet Blade (it's been upped since, and a new area added) is to use the free trial of World of Warcraft to level every class with every race to level 20, and to make judgements thereon. So far I've leveled a Warrior for Human, Dwarf, Gnome and Night Elf, and I'm working on Draenei. I won't do Pandas until the end. One thing I can tell you is that the Draenei starting area hasn't been optimized for the free trial. At least one quest chain requires access to mail, which is blocked in the demo. The four original races have all been streamlined to make the level experience to 20 quick and rewarding. In fact, it's probably a little "too" quick, and it's clear (especially in areas that I had previously visited with older characters) that a lot of quests had been cut, even though their resources where sometimes still in the game. This is an improvement in some cases; e.g. a hunting quest chain in Loch Modan has been cut in half at least. Originally you had to "kill 8 xxxxxx's" for four different low-level animals, then four different medium level animals, then four different high-level animals, then a boss animal for each. Each group was located in a different area; the entire quest chain could have you running over the entire area (pre-mount if you're doing it at the appropriate level) and can take hours and hours of work (days for a casual player). However, in some cases Blizzard cut off a quest chain half-way through, leaving a story half-finished, or cut out a quest chain that uses unique resources. A good example is in the human starting area, which cut out the quest chain involving one of the kobold-infested mines, even though the kobolds and mine are still there. Most of the quest chain involving the human bandits is gone, leaving this group of bandits that everyone talks about, but that you never really do anything about. But more about all of this later.
When I messed with WoW last year or the year before, I was really taken aback, Alliance-side, by the changes. I miss all the Defias stuff (and the gear you used to get, some of which my characters from 2007-2008 still have... some of which is UNUSED and, apparently, quite valuable) and the whole thing. I ended up playing all my old Horde characters, during a free two-week trial that was different from the extremely-limited "free to play" version, and I definitely enjoyed the changes made there a lot more.
Haven't done a Horde character yet, so I can't compare to my older Horde toons. The Draenei levelling is wearing me out. All of the original races have about 100 quests when you hit level 20. I've received the 100 Quests achievement 2 or 3 times. With the Draenei, I hit 100 around level 15. I guess all of the Burning Crusade content is still largely original.
Yeah, you're on the Draenei island for a long time. I'm not sure if I ever managed to finish all those (non-group) quests, as I don't think I've leveled any Draenei past level 20 (with the last level gained in Warsong Gulch and the trip to the Warsong reward camp just south of the Barrens).
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